The 3rd Workshop on Social Computing and User Generated Content
June 16, 2013, Philadelphia, Pennsylvania
in conjunction with
ACM Conference on Electronic Commerce (ACM-EC 2013)
Home Call for Papers Program Committee Schedule & Papers 2011 Workshop 2012 Workshop
We solicit research contributions (both new and recently published) and participants for the Workshop on Social Computing and User Generated Content, to be held in conjunction with the 14th ACM Conference on Electronic Commerce (ACM-EC 2013). The workshop will bring together researchers and practitioners from a variety of relevant fields, including economics, computer science, and social psychology, in both academia and industry, to discuss the state of the art today, and the challenges and prospects for tomorrow in the field of social computing and user generated content.
News
- Workshop schedule is announced!
The workshop will be held from 11:30am to 5:40pm on June 16.< There will also be a tutorial on social computing and user generated content, given by Yiling Chen and Arpita Ghosh at EC ’13 on June 16th from 9:00am to 11:30am.
Timeline
April 22, 2013: Submissions due Midnight EDT.
May 6, 2013: Notification of accepted research contributions.
June 16, 2013: Workshop
Please submit all papers through the link below:
Organizing Committee
Yiling Chen, Harvard University
Arpita Ghosh, Cornell University
Contact and Further Information
Email the organizing committee: sc13.organizers@gmail.com
Home Call for Papers Program Committee Schedule & Papers 2011 Workshop 2012 Workshop
Call for Papers
Social Computing and User Generated Content
Social computing systems are now ubiquitous on the web– Wikipedia is perhaps the most well-known peer production system, and there are many platforms for crowdsourcing tasks to online users, including Games with a Purpose, Amazon’s Mechanical Turk, the TopCoder competitions for software development, and many online Q&A forums such as Yahoo! Answers. Meanwhile, the user-created product reviews on Amazon generate value to other users looking to buy or choose amongst products, while Yelp’s value comes from user reviews about listed services; and a significant fraction of the content consumed online consists of user-generated, publicly viewable social media such as blogs or YouTube, as well as comments and discussion threads on these blogs and forums.
Workshop Topics
The workshop aims to bring together participants with diverse perspectives to address the important research questions surrounding social computing and user generated content: Why do users participate- what factors affect participation levels, and what factors affect the quality of participants’ contributions? How can participation be improved, both in terms of the number of participants and the quality of user contributions? What design levers can be used to design better social computing systems? Finally, what are novel ways in which social computing can be used to generate value? The answers to these questions will inform the future of social computing; both towards improving the design of existing sites, as well as contributing to the design of new social computing applications. Papers from a rich set of experimental, empirical, and theoretical perspectives are invited. The topics of interest for the workshop include, but are not limited to
- Incentives in peer production systems
- Experimental studies on social computing systems
- Empirical studies on social computing systems
- Models for user behavior
- Crowdsourcing and Wisdom of the Crowds
- Games with a purpose
- Online question-and-answer systems
- Game-theoretic approaches to social computing
- Quality and spam control in user generated content
- Rating and ranking user generated content
- Manipulation resistant ranking schemes
- User behavior and incentives on social media
- Trust and privacy in social computing systems
- Social-psychological approaches to incentives for contribution
- Usability and user experience
Submission Instructions
We solicit both new work and work recently published or soon to be published in another venue. For submissions of the latter kind, authors must clearly state the venue of publication. The workshop will not have an archival proceedings. Reports on work in progress, position papers and panel discussion proposals are also welcome. Research contributions will be selected based on relevance, technical merit, and likelihood to catalyze discussion.
Submissions can be in any format and can be up to 18 pages long (excluding appendices). We recommend the ACM ‘s single-column format (LaTeX; Word). Please submit all papers through link below by April 22, 2013:

At least one author of each accepted research contribution will be expected to attend and present their work at the workshop.
Important Dates
April 22, 2013: Submissions due Midnight EDT.
May 6, 2013: Notification of accepted research contributions.
June 16, 2013: Workshop
Organizing Committee
Yiling Chen, Harvard University
Arpita Ghosh, Cornell University
More Information
For more information or questions, email the organizing committee: sc13.organizers@gmail.com
Home Call for Papers Program Committee Schedule & Papers 2011 Workshop 2012 Workshop
Program Committee
John Horton, oDesk
Patrick Hummel, Google
Radu Jurca, Google, Zurich
Ron Lavi, Technion — Israel Institute of Technology
Winter Mason, Stevens Institute of Technology
Rahul Sami, Google and University of Michigan
Sven Seuken, University of Zurich
Home Call for Papers Program Committee Schedule & Papers 2011 Workshop 2012 Workshop
Schedule & Papers
(8:00: Coffee and Continental Breakfast)
(9:00-11:30: Tutorial on Social Computing and User Generated Content)
11:30-12:30: Opening Remarks
- Guillaume Ducoffe, Dorian Mazauric and Augustin Chaintreau. Can Selfish Groups be Self-Enforcing?
- Florent Garcin, Lirong Xia and Boi Faltings. How Aggregators Influence Human Rater Behavior?
12:30 – 1:30: Lunch Break
1:30 – 3:10
- Sanmay Das and Allen Lavoie. Automated Inference of Point of View from User Interactions in Collective Intelligence Venues.
- Ashish Goel and David Lee. Scaling up Consensus through Small Group Interactions, and the Importance of Triads.
- Bo Waggoner and Yiling Chen. Information Elicitation Sans Verification.
- Georgios Askalidis and Greg Stoddard. A Theoretical Analysis of Crowdsourced Curation.
3:10 – 3:30: Coffee Break
3:30 – 5:10
- Jens Witkowski and David C. Parkes. Learning the Prior in Minimal Peer Prediction.
- Avner May, Augustin Chaintreau, Nitish Korula and Silvio Lattanzi. Game in the Newsroom: Greedy Bloggers for Picky Audience.
- Chien-Ju Ho, Shahin Jabbari and Jennifer Wortman Vaughan. Adaptive Task Assignment for Crowdsourced Classification.
- Ashwinkumar Badanidiyuru, Robert Kleinberg and Aleksandrs Slivkins. Bandits with Knapsacks: Dynamic Procurement for Crowdsourcing.